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The game trailer.

Shattered
Game published in 2014.
Shattered is a 3D platformer game we made at Campus ADN for Unity 3D.
Here's a link to the website:
http://shattered.lecampusadn.com/
I designed, modeled, and textured the first Boss character.
I worked with a team of 50 people. I received feedback from the animators and modified the topology to best suit their needs.
10,904 triangles
I modeled a few power ups, and some other items. I also helped teammates finishing their levels.
3ds Max
Photoshop
ZBrush
XNormal
Unity 3D
The first boss character in the game.


A unity render.

The character's texture maps (1024 x 1024).


Some props and consumables.
The dome surrounding the game's world.
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