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The game trailer.

Shattered

 

Game published in 2014.

Shattered is a 3D platformer game we made at Campus ADN for Unity 3D.

 

Here's a link to the website:
http://shattered.lecampusadn.com/

I designed, modeled, and textured the first Boss character. 

I worked with a team of 50 people. I received feedback from the animators and modified the topology to best suit their needs.

10,904 triangles

 

I modeled a few power ups, and some other items. I also helped teammates finishing their levels.

 

3ds Max

Photoshop

ZBrush

XNormal

Unity 3D

The first boss character in the game.

A unity render.

The character's texture maps (1024 x 1024).

Some props and consumables.

The dome surrounding the game's world.

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